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Rigging • Skinning • Deformation • Retargeting

Rig, Skin & Tech Animation

Rig, Skin & Tech Animation

Rig, Skin & Tech Animation

Character rigging, skin deformation validation and motion-capture retargeting for production-ready game characters.

Client

LILA GAMES

Year

2025

Discipline

Rigging • Skinning • Deformation • Retargeting

01 / 03

Overview

Orbital Systems needed a flagship web experience to introduce their satellite networking platform — a place where investors, engineers, and the merely curious could all feel the scale of the constellation in a single scroll.

02 / 03

The Challenge

The product was abstract and invisible: data moving between objects we will never see. Communicating that with clarity, without drowning the story in jargon or hollow 3D spectacle, demanded restraint as much as ambition.

03 / 03

My Contribution

We designed a cinematic, scroll-choreographed journey anchored by a live constellation visualization. Each section reveals one layer of the system, pacing the technical depth so a five-minute read feels like a guided flight rather than a datasheet.

Gallery

Selected frames

NAXDA — Animation, Experience, Digital Arts

Creative technology for animation, media & digital experiences.

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Ideas • Art • Tech • Impact