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Rigging • Skinning • Deformation • Retargeting
Character rigging, skin deformation validation and motion-capture retargeting for production-ready game characters.
Client
LILA GAMES
Year
2025
Discipline
Rigging • Skinning • Deformation • Retargeting

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Overview
Orbital Systems needed a flagship web experience to introduce their satellite networking platform — a place where investors, engineers, and the merely curious could all feel the scale of the constellation in a single scroll.
02 / 03
The Challenge
The product was abstract and invisible: data moving between objects we will never see. Communicating that with clarity, without drowning the story in jargon or hollow 3D spectacle, demanded restraint as much as ambition.
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My Contribution
We designed a cinematic, scroll-choreographed journey anchored by a live constellation visualization. Each section reveals one layer of the system, pacing the technical depth so a five-minute read feels like a guided flight rather than a datasheet.
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